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Fortnite developer Epic Games will ask players to go through this process in order to play the game on Android.

That's the Samsung exclusivity deal, which suggests that the biggest game on the world right now would only be available on Galaxy Note 9 for a period of 30 days.

An additional question doubles down on Epic wanting to reclaim that 30 percent fee for the sake of development costs and server overhead-though it does not address Google Play's guarantees of malware scanning for any app downloaded.

Another curious detail is that on the upcoming Note 9, you would be able to access the game via Samsung's Game Launcher.

The news confirms rumours that began circulating earlier in the week, but it remains to be seen how much of an encumbrance this direct distribution model will be for Android users.

On Monday we reported that Epic, the creator of popular Battle Royale title Fortnite, could be planning to circumvent the Google Play Store with the game's Android release.

Epic Games has announced that it will not be using Google Play to distribute Fortnite when it becomes available on the Android operating system. Apple is already taking its cut from the iOS version of Fortnite, but Epic said that because Apple allows iOS apps to be installed only through the iOS platform, the gaming company had no choice but to offer its game through the iOS App Store.

"Fortnite will be coming to all Android devices that are capable of running it stably and with good performance", Sweeney asserted. When it does hit Android, EPIC wants to make sure that all of those profits make their way back to the company without passing through Google's pocket first. According to the developer, this decision was made in part to bypass the 30% "store tax" that would normally be applied to purchases made on Google Play.

It's significant. For one, unless Epic goes out of its way to heavily promote the fact that the game is only available from its website - epicgames.com - then millions of players are likely to search for the game through a search engine.

Sweeney said the other reason for distributing Fortnite on Android using its own installer program was to "maintain its direct relationship with consumers".

We don't know how this will affect Fortnite, its audience, or even the Android app ecosystem as a whole.

"30% is disproportionate to the cost of the services these stores perform". The rewards are visible to other users and act as social currency within the game. Just because the game will eventually come to all Android devices doesn't mean it won't be a timed exclusive.


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