Moreover, Sea of Thieves will have absolutely no microtransactions on launch. Players will not be able to customize the appearance and traits of their pirate, a choice the developer deemed necessary for the implementation of some mechanics.
And while Sea of Thieves is still a bigger version of the sandbox we explored last month, there will be a story to give the world a greater sense of objective.
You can repeat this process as many times as you want, generating eight characters every time you do so.
This immediately caused concern amongst fans that Rare had plans to implement loot boxes and similar microtransactions into the game. According to PC Gamer, design director Mike Chapman confirmed that there will be no microtransactions at all at launch.
Massively-multiplayer online (MMO) games are becoming increasingly popular on home consoles following the rise of Battle Royale-style titles such as Player Unknown's Battlegrounds and Fortnite.
A full post about the new specs is available on the Sea of Thieves website. The purchasable options will "either be on a shoulder, like a monkey, or like a cat on the ship". In other words, they will listen to the community, see what works and build on it. Then, within the next few months, Rare will begin to roll out the first expansions for the game.
If Rare wants to return to the top of the video game charts, the site says, Sea of Thieves "has to seduce a large and loyal audience to make continued development worth Microsoft's while".
"We thought long and hard about what's right for our game experience, and the key thing we think is that it has to add to the fun, social nature of the game".
While you pretty much know what you're getting with the Xbox One version, there are several different configurations you could have with your PC and Rare listed out six different configurations you could have to get the game running. Rare says that pets will be the highlight of the first major update, and that anyone can interact with a player's pet.
Pre-orders are open now on Amazon, with the base game costing £42 for the Xbox One, and £54 for PC.